Hello :)
Somthings you may want to expect in the future.
fix the ice ss bug.
maybe more stat off servers in the future
more events :) *intresting ones*
Again these are something that you may* expect in the near future.
If you have any personal suggestions, please send me a PM, however, i won't be helping with one when they ask me for a favor. Eg) give me items, unban me, ban this guy, do this and that :) I have enough work already.
But if you have any concerns interms of gaming, and anything related to the game itself, then please do send me a pm or send a mail to maharaza26@softnyx.co.kr
Thanks for the info thats great to hear - have pm'd you with a few suggestions.
Ariakan.
Sounds good to me... will someone tell a noob what the Ice SS bug actually is? O_ô
this is what i wrote to dovo, so if anyone has the same idea, don't bother writing to flood him with same suggestions ;)
"Well, we could have a hotkey to change between slice, dragshot and sniper modes. I also suggest a damage counter, that is not so necessary. But the hotkey would do wonders, as ppl who use both, like me, need to esc and click to change mode.
Also, there could be a mode where ppl couldn't see what mobile you are choosing, so they didn't choose mobile to have advantage over others."
This is certainly encouraging to see a the GIS team responding to the pubic's requests. :D
YES! finally more av off srv, so the server doesn't lag like crazy on the weekends (im just taking a guess, but srv 10 is going to be an av off) maybe even better and add 2 more av off srv
QuoteHello :)
Somthings you may want to expect in the future.
fix the ice ss bug.
maybe more stat off servers in the future
more events :) *intresting ones*
Again these are something that you may* expect in the near future.
If you have any personal suggestions, please send me a PM, however, i won't be helping with one when they ask me for a favor. Eg) give me items, unban me, ban this guy, do this and that :) I have enough work already.
But if you have any concerns interms of gaming, and anything related to the game itself, then please do send me a pm or send a mail to maharaza26@softnyx.co.kr
I see a sign of hope for gunbound, or it could be a sign of death, dont know. Thanks dovo
-Dreamcatcher
> Well, we could have a hotkey to change between slice,
> dragshot and sniper modes.
i also switch a lot. a key would be a real fumble-fingers saver. :)
> Also, there could be a mode where ppl couldn't see what mobile
> you are choosing, so they didn't choose mobile to have advantage over others.
superb suggestion IMO.
...altho in that case it would be impossible to enforce 'random-only' or 'aduka-only' games unless the keyholder could enable or disable certain mobiles, just like the items. (should i send that suggestion?)
The ice SS bug...
It's supposed to add -20 def to the enemy when hit but it only makes -5 so far...
:dualevil2: :dualevil2:
I wish for the return of at least one genuine stat-off server. ie. 'staff-off' would mean all stats are actually off.[/color]
Quotesuperb suggestion IMO.
...altho in that case it would be impossible to enforce 'random-only' or 'aduka-only' games unless the keyholder could enable or disable certain mobiles, just like the items. (should i send that suggestion?)
Well, key holder could have a button to choose between modes. If selected, ppl wouldnt be able to see others mobile. If not selected, ppl would be able to see the mobiles. Also, it could be a delayed button, just like when you disable items. Right after using it you wouldnt be able to start the game, so keyholders didnt use it to take advantage against others.
It could be a button for each player to use too. Just like, if I want to be hidden, then I select it. In aduka games, all you would have to do is not select to hide your mobile, so others can check it.
BTW, can you answer me something dovo?
Is there any possiblity of Gunbound entering WCGs or CPLs, so we could have gb championships just like counter-strike ones? I think gb community is now considerably big, so it could be possible. Also, a world championship would help in the further advertisement of the game.
QuoteI wish for the return of at least one genuine stat-off server. ie. 'staff-off' would mean all stats are actually off.[/color]
I concur.
We would probably need only one.
hey guys, thank you for sending me the suggestions, i have read them over.
oh and about the 'stat off' server, hmm well it's not really my decsions to make :(
I am mainly looking for bugs to fix.
- I'm pretty sure we still have new maps to add
- Trading system is coming.. just don't know when
- buddy system needs a tweak.
- i'm not too sure about the damage counter. Maybe.
- Fixing grammars, spelling mistakes are a must. (maybe i could use some help on this, since i don't speak perf English myself)
- Many known bugs are going to be fixed.
- Hacks/Bots that you may see online. They need to be reported.
- New avatars are going to be added.
- Kick count is not really needed.
- Unlimited kicks are offered for power ticket users only.
As for the tournament ideas, we are going to hold small and big tourneys later in the future. We will pick a location in a country, people from Softnyx will be there. Prizes will be given out and such :) Just like the Brazil one. * If there should be a tourney in Canada, i'll be there :P*
Send me a PM or leave a reply if you have more suggestions. No personal favors please >_<
Pls dont forget the hotkey for shooting modes!!! :P
Nice news you bring us dovo.....I agree with bravodor, it's so very nice to see softnyx staff hears us.....I am now totally willing to play gb again, I was thinking about taking a break for a month perhaps, but seeing the game isnt abandoned, and more, seeing it will go through good changes makes me want to play it. AND IT MUST BE NOW
*must focus on classes, aint got gb during the week*
Quotethis is what i wrote to dovo, so if anyone has the same idea, don't bother writing to flood him with same suggestions ;)
"Well, we could have a hotkey to change between slice, dragshot and sniper modes. I also suggest a damage counter, that is not so necessary. But the hotkey would do wonders, as ppl who use both, like me, need to esc and click to change mode.
Also, there could be a mode where ppl couldn't see what mobile you are choosing, so they didn't choose mobile to have advantage over others."
I like the hot key idea.
Thing that I'm thinking about suggesting would be either to disable the ability to turn of items or atleast limited the amount of items that you can carry to atleast 2. That should cut down on the duals only games a lot.
I for one hate being only able to pick one out of the many items that are included in the game, just because the host thinks that "heals are gay or that bunging people is gay..etc.."
well if your taking suggestions then:
1. Fix Bugs/Glitches/Exploits/etc - Given, this should defitantely be first priority.
2. New Avatars - A given too.
3. Testing Server- meaning, you can set the wind, placement, spawns everything in game, and a 1~2 player test only, doesn't count for GP or anything, all it does it simply let ppl test stuff. Could also be used for training server.
4. Contests - Like the collect the mobile contest.
5. New Maps - I know that Dragon Side B is made already (i seen the "Layout" of the dragon side B, i can show proof if you want)
6. Trading System - Is it 3 months yet?
7. More shooting mode, /worldcup = fun
An automatic guild buddy list. A new person comes into your guild? they are auto added to the buddy list. The guild buddy list would be seperate from the regular buddy list.
QuoteAn automatic guild buddy list. A new person comes into your guild? they are auto added to the buddy list. The guild buddy list would be seperate from the regular buddy list.
or just combined in. either way another great suggestion IMO.
and good point nars, ty. i would love to see a hidden button available too...
It'd also be pretty nice if there were a zoom feature. Say, by scrolling the mouse wheel. It would really help to see things on both sides of yourself, as well as for checking a ledge in front of you by zooming way in. Then you could have the wheel click set it back to the original zoom for people who use measurements.
Just a few suggestions that I'm going to make for now:
Room control:
-Enabling the passwords of rooms to be changed/disabled would be very useful, especially in cases where you inherit the key of a passworded room.
-perhaps adding a key-passing function would be helpful, like when you need to go and want to pass the key to a friend without having to kick everyone else from the room.
Bugs:
-Fixing the weird avatar shop bug where it selects multiple avatars, and messes up the selection of some other avs. (screenshot in my post in the updates thread: http://www.gbgl-hq.com/forum/index.php?showtopic=1891) (http://www.gbgl-hq.com/forum/index.php?showtopic=1891))
Thanks again for all the help, Dovo.
edit: another thing that I know many people have wanted: zones that are restricted to Battle Axes and above. That'd be quite nice :x
Quote3. Testing Server- meaning, you can set the wind, placement, spawns everything in game, and a 1~2 player test only, doesn't count for GP or anything, all it does it simply let ppl test stuff. Could also be used for training server.
This one sounds good, the ability to practice with a bot you wish to master, I mean, it could be like a regular game, just endless lives with the ability to reset the land back to normal and continue on...
Meh, then again, a Practice server may be too much...
I think the practice server would be a bad idea...
Scrap the training server idea...
Better if you learn by experience cuz then it'll see if you're gonna be playing good or bad in the long run... :dualtongue: :dualtongue:
More stat off servers?
Sounds good to me :)
Update-
I'll give you an update with the current situation. People in Korea (generally) are all taking a week of break since it's a national day in Korea. Like a thanksgiving.
The things i have discussed up there will be implemented after Sept, 29th. More avatar off servers are being added. I'll give you more updates when i get them.
Awesome, just keep us in the know...
My ideal ideas would be... for new maps.... ^^ I already know the Dragon Map has a B side... but I am very curious when that will be released......
My list of qualms/ideas....
1) New Maps...
2) A bug that you may not be aware of.... I get kicked often (due to my not so high rank). When this happens, there is a 50% chance that I stay in the room, after I have been kicked. I can't interact with anyone, nor can I unready or switch teams. But I find it ever so annoying that I wait for someone to start a game, when in reality I have been kicked (but it doesnt show me being booted out...).
3) The Moon Disk effect, Land. You have it on your site, but it does not exist anywhere in the game. This is that weather affect that looks like a giant block of ice (for those that do not know what I am talking about)
Thats my ideas. Thank you Dovoxove for coming out in the open and asking for our suggestions, that was very kind of you. :wub:
Its like dovo is Santa and we are sitting on his lap telling him what we want for christmas. Except he's not molesting us.
QuoteIts like dovo is Santa and we are sitting on his lap telling him what we want for christmas. Except he's not molesting us.
hahahaha...omni you are one crazy bastard.
This one idea may be overstepping your boundaries, but would you be able to use some of the idea's made by Conceptor for future avatars(with his permission of course..)?
I am very aware this can be a huge request... but a good part of me feels that Conceptor should have won the make-your-own avatar contest... but this is a matter of opinion...
A link to his gallery is : http://www.gbgl-hq.com/forum/index.php?showtopic=59 (http://www.gbgl-hq.com/forum/index.php?showtopic=59)
I always wanted a spectator mode, where you would be allowed to watch a game. Meh.
QuoteThis one idea may be overstepping your boundaries, but would you be able to use some of the idea's made by Conceptor for future avatars(with his permission of course..)?
I am very aware this can be a huge request... but a good part of me feels that Conceptor should have won the make-your-own avatar contest... but this is a matter of opinion...
A link to his gallery is : http://www.gbgl-hq.com/forum/index.php?showtopic=59 (http://www.gbgl-hq.com/forum/index.php?showtopic=59)
BEST IDEA YET GJ YOU
QuotePls dont forget the hotkey for shooting modes!!! :P
the hotkey feature is also top of my 'Want List'
For ease of usage, I would suggest the "Delete", "Insert", "Page Up" or "Page Down" keys above the cursor keys. :D
wow, that's all great dovo!
and great suggestions all of you :)
there's one bug that's really annoying. I have no idea what's causing it.. when I login, before the Softnyx logo pops up the screen is white for a short short time. around 50% of the time that I start gunbound, the white screen is stuck and everything is locked. gotta reboot.
suggestion: competition-friendly setups in guilds. like, the guild master sets an entry fee (gold). all participants pay the fee in gold and it could be semi-manually controlled to report losses (like GBGL but lesser scale and not free). then the gold is split to the 3 best, or just the best depending on settings. all meets all, and when all games are played there will be a winner!
..or just allow the guild master to send/recieve gold so we can hold competitions ourselves ;)
(I'm mailing you a copy too, dovo)
I'm suprised this isn't listed in here . . .
Fixing the Raon mine issue where they face the wrong way and attack the wrong person. I played today, and it still does it. :(
That's no bug...
It's how the mines are placed...
The way the mines are facing is determined by how close your oppenents are and if they're a creature bot or not...
Settled... :dualtongue: :dualtongue:
QuoteThat's no bug...
It's how the mines are placed...
The way the mines are facing is determined by how close your oppenents are and if they're a creature bot or not...
Settled... :dualtongue: :dualtongue:
No its a bug.
Conceptor mobiles and avatar?
That would be superb! His stuffs are all megapoonage. XD
All I want is a trade system.
Just all I want. Oh a SAFE trade system not those cheap imatation ones :ohnoes:
QuoteConceptor mobiles and avatar?
That would be superb! His stuffs are all megapoonage. XD
Asking for Coneceptors mobiles I think would be a bit too much.... however I don't see as much of a problem with the avatars :/
Concepters avatars are great! He should design for softnyx ;-/
As for the things that i'd like is
Trade Syestem would be a must to the game ( Maybe then there won't be so much usless spam in the channels)
The Practice server sounds bad, it also defeats the point of playing normal games to get better.
The hiding mobile idea is great
The guild buddy list idea is great
The maps will eventually come =p
Maybe a new item thats worth using, Things are pretty lame usually Duel+ and Duel and some times Teleport get kinda boring -_-.
:dualhmph:
and the biggets thing for me, NERF A SATE (I dk if this goes in the right topic ;x)
Utilize the Ranking thing.
Like the following, it should be more of a statistic thing:
Regular Rankings
Most DKs
Most Wins
Most Losses
Most Popular Mobile
Least Popular Mobile
Most Popular Avatar in Avatar on
Least popular Avatar in Avatar on
Most Popular Avatar in avatar off
least popular avatar in avatar off
ect. But the rankings would apply to battle axes and up
QuoteQuoteConceptor mobiles and avatar?
That would be superb! His stuffs are all megapoonage. XD
Asking for Coneceptors mobiles I think would be a bit too much.... however I don't see as much of a problem with the avatars :/
ya but i mean aduka was sorta upsetting to me and a new improved mobile would be pretty cool.....or like instead ofa world soccer event...where everybodies shot was a soccerball...to something like everybodys bots are this mobile....pretty hard considering youd only get at random times....even pros would have a little bit of a hard time adjusting to its shots....like if it were something harder to memorize than boomer...remember when u started that thingy ??? WTF MATE...
but meh just a thought
Just a quick question to all who want hotkeys; do you normally use slice and drag for full power shots?
On another note, I noticed my avatar shop is being rather glitchy. When I click some items it refuses to equip them, and acts as if I tried to take off my clothes. This is very bothersome for changing.
QuoteQuote3. Testing Server- meaning, you can set the wind, placement, spawns everything in game, and a 1~2 player test only, doesn't count for GP or anything, all it does it simply let ppl test stuff. Could also be used for training server.
This one sounds good, the ability to practice with a bot you wish to master, I mean, it could be like a regular game, just endless lives with the ability to reset the land back to normal and continue on...
Meh, then again, a Practice server may be too much...
Maybe just playing a 1v1 game with a comp that uses random
for ex. If u have room 1007, an no friends on, or just want to play alone
The player can set the bot ability level Easy Medium Hard
Easy-1Gp-100gold win bonus
Medium-2gp-200gold win bonus
Hard-3gp-300gold win bonus
to discourage pros playing easy
QuoteMeh, then again, a Practice server may be too much...
Maybe just playing a 1v1 game with a comp that uses random.
for ex. If u have room 1007, an no friends on, or just want to play alone
The player can set the bot ability level Easy Medium Hard
Easy-1Gp-100gold win bonus
Medium-2gp-200gold win bonus
Hard-3gp-300gold win bonus
to discourage pros playing easy [/quote]
[size=8]Eh, playing against the comp would be interesting, but it would have to be for 0 gain, anything else would be abused hard enough to make any masochist jealous.[/size]
And think about it... in chinese there is a 0 wind server... why can't there be one in International Gunbound? :huh:
QuoteAnd think about it... in chinese there is a 0 wind server... why can't there be one in International Gunbound? :huh:
I think that there used to be one, but I can't recall completly.
A 0 wind server would be stupid anyway. It takes no skill to shoot in zero wind.
What we have now is that in the noob servers we have less violent wind changes, but it's not 0 wind all the time...
I'd hate to have a 0 wind server where anyone can get in though... A 3 day boomer user owns anything and everything ;p
QuoteJust a quick question to all who want hotkeys; do you normally use slice and drag for full power shots?
i normally use drag for full power and slice for non full power......so a hotkey would be extremely useful and time saving...I'd save 20 to 30 delay using the hotkey
:thor: I really like the spectator idea. I always enjoyed that feature when I use to play TFC or CS.
P.S. I was surprised to see my name mentioned in here. Thanks for the support guys.
QuoteQuoteJust a quick question to all who want hotkeys; do you normally use slice and drag for full power shots?
i normally use drag for full power and slice for non full power......so a hotkey would be extremely useful and time saving...I'd save 20 to 30 delay using the hotkey
Odd. I use drag for EVERYTHING. I have since like double metal axe way back in november.
QuoteAn automatic guild buddy list. A new person comes into your guild? they are auto added to the buddy list. The guild buddy list would be seperate from the regular buddy list.
haha...yes ..remembered posting a topic here in gbgl-hq few mths back...but somehow...it disappeared...
my post was like this:
have 2 seperate buddy lists
1.) One for you to add frenz into
2.) another one that auto adds ur guild members into as soon as they are part of ur guild... :)
QuoteQuoteQuoteJust a quick question to all who want hotkeys; do you normally use slice and drag for full power shots?
i normally use drag for full power and slice for non full power......so a hotkey would be extremely useful and time saving...I'd save 20 to 30 delay using the hotkey
Odd. I use drag for EVERYTHING. I have since like double metal axe way back in november.
Odd? why?
They have different shooting modes, and I feel better using different modes at different ranges. I don't see any problem at all.
EDIT: also, you should remember not everyone has a good mouse. I won't try to dragshot close range because my mouse isn't good enough. Moreover, using slice you can have the feeling of time, which doesn't exists when using drag.
O_O conceptor those revamped mobiles r the SHIT. Especially that aduka. WOW
I made the descision to switch to dragshot at around battle axe plus, because I realized the benefeits of finishing your turn faster. When I first switched though, I couldn't gauge really short melee shots, so I had to switch back and forth. Now, I just use drag all the time.
Back on the topic of changes in GB, these ideas are all really good. I especially like the guild buddy list feature, so that your buddy list isn't clogged up with 14 guild members. Perhaps there could be a tab on the regular buddy list that keep the lists seperate or something.
I was trying to think of more suggestions, but really the only thing that's bothering me right now is that I can't log into the site because of my weird password (I have a thread about it in the newbie forum). Maybe if there was a way to trigger a random password change from outside of the site?
Kanraku
The good mouse part I forgot about. >_<
Also, fix the ping system?
wind 0 server existed for awhile, but then it was taken off right after. I thought people should learn from playing the game as the way it is.
*ps: i have gotten like 20 pms.
Thanks for the opportunity, dovo, hope you'll keep us posted ;)
Average damage is a pretty useless stat, becuase bunging is just as good of a way to kill. I think it would be cool to see some more meaning full stats like Kill:death ratio. That would make it a bit easier to see when someone is a botter. A ratio of like 500-10 would be so obvious hehe.
edit: oh and yeah someone mentioned the spectator mode. I would love that :dualevil2: It would be great for all those times when theres 8 friends in a game and mor than 8 people want to get in. Also would make referees for tournaments much easier. I hope it wouldn't cause unnecesary lag though.
it should be made that the key has to agree to the spectator, not that everyone can just clam up in one room without asking.
when trying to join a full room have a box pop up that says
"Join as Spectator?"
yes ____ no
and then have your names listed at the bottom somewhere out of the way and allow you to chat with everyone through the chat history window.
Problem with spectating games is that given the current code, where the gunbound server is not the one managing all the stuff that's going on, it'd require a lot of extra code, and would create a lot of lag. It's another one of these BIG changes that would take a lot of time to implement.
For example my PM suggestion to allow chat channels to be created with operators like in IRC would be a major change, while adding servers or the possibility to see per-mobile win rates on the site would be a minor change that is easy to implement.
Ya know, I personally would much rather have mobile usage rates as opposed to win rates. That probably says more about a person than a win rate, since win rates are EXTREMELY easy to skew in one direction.
Yeah it would basically be win number, lose number, and win %, then you can just add them together to know the total games, pretty much like how the total win rate is displayed (because they do have that data in their database and it wouldn't be too hard to implement)
Maybe, at least in the beginning stages, the spectator mode could go something like this: If the room is 1v1, 2v2, or 3v3, then the remaining spots in the room could be for spectators. They would have a different colored "platform" or something, and wouldn't appear on the map once the game starts (obviously). Then it would be just as if they had died, but there would be no slots running.
Just a thought.
No, something like a spectator mode has great potential to cause more bugs, and I can just see tons of new hackls popping in. With something like new maps, or using Conceptor's avatars, it souldn't be THAT difficult working around.
The top priorities of what I want in the future:
1. Conceptors Avatars (this isn't asking for too much...)
2. More Maps!!! We already know that Dragon side B exists, so that should't be too difficult to add in either...
These are the only two REASONABLE requests I have...
I suppose they could add Conceptor's avatars, but honestly, don't expect them to add anything just because you ask them to. It's up to them what is reasonable and what is not.
To me, the amount of avatars is just a speckle of a problem compared to many others. There is a whole hoard of things needing to be fixed/added instead. Adding more avatars seems like a selfish request, imo.
EDIT: I didn't word this quite the way I wanted, but umm just read what nars wrote and that's pretty much how I feel about this asking avatar stuff.
QuoteHowever, I think the suggestions dovo would like are the ones that would help improving the game play.
I love you, nars.:wub:
I think asking for conceptor's avatars is waste of time. Not that i don't like it. I think they are very good indeed. However, I think the suggestions dovo would like are the ones that would help improving the game play. Adding avatars is basically something all of us want, its obvious more avatars are always welcome.
So, instead of asking for conceptor's avatar, you could ask for a reformulation in the stat system, since nowadays there isn't much we can do against clone suits.
Remember, focus on changes or new features that would improve the gameplay experience, like numbers for life, a guild buddy and so on.
I reckon they should have an active trading system to reduce scammings and hackings...
So many people are wanting to trade but no one trusts everyones else with the current "gifting" system... :dualsmile: :dualsmile:
QuoteTo me, the amount of avatars is just a speckle of a problem compared to many others. There is a whole hoard of things needing to be fixed/added instead. Adding more avatars seems like a selfish request, imo.
Your love is completely corresponded :D :wub:
EDIT: angie, you deleted your post, delete this one too
EDIT: Ha, no! ;b -darkmagnolia
I think a trading system would decrease the amount of profit softnyx makes in some way. People are going to be trading instead of just buying the avatars from cash. So maybe they won't implement a trading system for this purpose, I don't know. But it's just one way of viewing it.
I actually don't mind scammers, they teach a great lesson of gullibility. I know I'm being kind of cold, but it's the truth.
*laughs*
Oh well, that might be one way of thinking about the trading system...
Anyway... Does anyone think there should be a new game mode? :dualwink: :dualwink:
Trading system = hackers paradise. Seriously if Blizzard couldn't stop the trade hacks in Diablo how is softnyx going to?
Oh and for the new game mode, I think a FFA would be cool, but it is unrealistic as it would make scamming ridiculously easy. If only we llived in a world without cheaters... sigh. Oh well
And I always thought it would be cool if people could control multiple bots. I've played on two computers right next to each other before and let me tell you, it is hard as fuck. You need to watch two delays, remember the wind on two shots, and lots of other stuff. It's seriously fun though hehe.
*laughs* 2 computers? I can hardly shoot with one computer... Anyway, FFA would be good... Or a mini tornament where you have 1 on 1 matches, winner goes through to next round with full health. Oh, and the items you choose don't reappear after every use so it's one-use only items... :dualtongue: :dualtongue:
The lag will be unbearable with spectators, I'll rather they spend time implementing a trade system.
Hasn't a trade system been promised to arrive soon... MONTHS ago?
Once again, a trade system is a terrible idea. You are only going to end up getting scammed more becuase you will have a false sense of security -_-; The best way to trade is to do it with trusted friends only.
And about it being promised months ago... coding a game isn't the easiest thing in the world to do =p
Oh yeah something that just came to my mind. What I would like to see, would be a random death setting mode.
QuoteOh yeah something that just came to my mind. What I would like to see, would be a random death setting mode.
Good idea. I would love that and it would (should) be very simple to implement.
QuoteQuoteOh yeah something that just came to my mind. What I would like to see, would be a random death setting mode.
Good idea. I would love that and it would (should) be very simple to implement.
With that, random items would rox as well. i want a plethora of random goodness :]
QuoteQuoteQuoteOh yeah something that just came to my mind. What I would like to see, would be a random death setting mode.
Good idea. I would love that and it would (should) be very simple to implement.
With that, random items would rox as well. i want a plethora of random goodness :]
Yay, fully random games, mobiles, maps, deaths, and items...
Anywho, random death would be fun, but how would random items be done? would it be something the key-holder would control?
Yea random items would be loads of fun. *watches as his 6 full item slots change to 3 when game loads*
B) Is Random Death just everything is random? Why is Death in the name
EDIT: BTW Concepter, you said you played TFC ;) I pmed you about it. :>
Fix... Raon... Im sick of my babies facing me when theyre about 2 millimeters from the enemy and 20 from me.
QuoteB) Is Random Death just everything is random? Why is Death in the name
Eh, no, you do know about variations of sudden death, right? Double death, SS death, Big Bomb? Well, he's talking about a way to make the choice random...
Long weekend in Koera has just begun, but ppl from Softnyx are coming back from their vacation. Yay... it's been hard doing the e-mails by myself.. (although i got really lazy about it.. sorry for those who sent to ask for help but never got any...)
Oh and also, all the suggestions you've made in this thread will be taken to the developers directly through me.
Couple of things will happen after i've given them all the suggestions
1. Two or more developers get together and discuss the problem. They will decide rather they will implement the change or not.
2. If they do decide to make the change, the change will be made in the following week. Most likely on Monday (in Korean time)
*Minor bugs will be fixed, and new avatar off servers are going to be added.
Thank you all for taking a part in this survey. (well.. sort of)
I'll have a new @softnyx.co.kr set for me this week, so i'll let everyone know if i do get my e-mail addy.
^_^ jawesome thanks so much dovo
I would even send you an avatar for your attitude dovo =P
Coming here to gbgl ask suggestions was so damn nice
I'm anxious to know what will happen to gb after all of our great suggestions =D
EDIT: .kr refers to...?
.kr = korea
I would also love to see the ranking system improve, to something where botters can't screw over the legit players. I honestly don't know how this could work, but the current percentile system is just to abusable.
:P Nice GB is listening to the public
And how would Random Death work exaclty, Would it just be Random items, because how would you get a RAndom Mobile? Not inless they use like the same syestem you use in TAG.
OOOOO, alright here is a not so selfish idea... ( I think...)
The ability to lock bots or not to (kinda like the item section, the key holder would use the right click to disable certain bots from being used). Although it could be just a tit bit demanding, since new programming would have to be implemented, but an idea like this would make wonders........ 8-)
edit: erm I meant tad......
QuoteOOOOO, alright here is a not so selfish idea... ( I think...)
The ability to lock bots or not to (kinda like the item section, the key holder would use the right click to disable certain bots from being used). Although it could be just a tit bit demanding, since new programming would have to be implemented, but an idea like this would make wonders........ 8-)
edit: erm I meant tad......
that would be too abusive.
Quote:P Nice GB is listening to the public
And how would Random Death work exaclty, Would it just be Random items, because how would you get a RAndom Mobile? Not inless they use like the same syestem you use in TAG.
Random death meaning
Double Death | SS Death | BigBomb Death | No Death | Random Death
QuoteQuoteOOOOO, alright here is a not so selfish idea... ( I think...)
The ability to lock bots or not to (kinda like the item section, the key holder would use the right click to disable certain bots from being used). Although it could be just a tit bit demanding, since new programming would have to be implemented, but an idea like this would make wonders........ 8-)
edit: erm I meant tad......
that would be too abusive.
Yea, I recognize that has great potential to be harmful. For one thing Hackers would jump past such a limitation as to what bot you are choosing, so it *possibly* may give an unfair advantage. Another thing, I am sure there will be ass hates who try to pull crap like deselecting bots last minute... stuff like that.... It would be great to be able to host games and know that people will listen when you kindly ask, no sate... or Trico only... but often people don't care about the verbal rules you create.....
QuoteQuoteQuoteOOOOO, alright here is a not so selfish idea... ( I think...)
The ability to lock bots or not to (kinda like the item section, the key holder would use the right click to disable certain bots from being used). Although it could be just a tit bit demanding, since new programming would have to be implemented, but an idea like this would make wonders........ 8-)
edit: erm I meant tad......
that would be too abusive.
Yea, I recognize that has great potential to be harmful. For one thing Hackers would jump past such a limitation as to what bot you are choosing, so it *possibly* may give an unfair advantage. Another thing, I am sure there will be ass hates who try to pull crap like deselecting bots last minute... stuff like that.... It would be great to be able to host games and know that people will listen when you kindly ask, no sate... or Trico only... but often people don't care about the verbal rules you create.....
While it would have the potential for abuse if it was possible to unenable bots...A random only feature would be perfect...that way everyone has equal odds, and you dont have to spend alot of time trying to get the illiterates out there to pick random and not Sates. :<_<:
QuoteQuoteQuoteQuoteOOOOO, alright here is a not so selfish idea... ( I think...)
The ability to lock bots or not to (kinda like the item section, the key holder would use the right click to disable certain bots from being used). Although it could be just a tit bit demanding, since new programming would have to be implemented, but an idea like this would make wonders........ 8-)
edit: erm I meant tad......
that would be too abusive.
Yea, I recognize that has great potential to be harmful. For one thing Hackers would jump past such a limitation as to what bot you are choosing, so it *possibly* may give an unfair advantage. Another thing, I am sure there will be ass hates who try to pull crap like deselecting bots last minute... stuff like that.... It would be great to be able to host games and know that people will listen when you kindly ask, no sate... or Trico only... but often people don't care about the verbal rules you create.....
While it would have the potential for abuse if it was possible to unenable bots...A random only feature would be perfect...that way everyone has equal odds, and you dont have to spend alot of time trying to get the illiterates out there to pick random and not Sates. :<_<:
Hell ya the pyramid rises....
I too would love such a feature... but I am very doubtful that that is even an option...... :/ Too much coding, more glitches and bugs will arise, Dovo will be sold to slavery, too much mess involved... but imagine if such a feature did exist...... :dualevil1:
Hmmm I agree on the random death idea but not the mobile locking idea....
Mobile locking would cause very big upset because of:
- If noobs got the key to the room, they probably restrict pro's abilities by locking the certain "pro bots" (Armor, Nak, Boomer)
- There would be less people playing in certain bot only rooms.
Hmmm that's the only reasons I can think up at the moment...
Ciao :dualevil2: :dualevil2:
QuoteI would also love to see the ranking system improve, to something where botters can't screw over the legit players. I honestly don't know how this could work, but the current percentile system is just to abusable.
it's fantastic. you won't get away from botters anyways. unless some incredible security patch is added. you're saying, it's abusable.. but would your total rank be higher cause your wand changes colour? no, you would still be ranked 20412 or whatever that is :) this percentage system is AWESOME, I can't think of a better one :)
suggestion: PLEASE, some "bad words" are common Swedish words. slut and suck have totally different purposes in Swedish.
Slut = end, Sluta = stop. Suck = Sigh
Plus, I wish åäö and the norweigan/danish äö could be considered standard letters ;)
I can't say stuff in japanese like "Keisuke kun, aishiteru" (Keisuke, I love you) or "gochisou sama deshita" (That was a very good meal), and when I meet chinese people, I can't say "wo shi faguoren" (I'm french)
:P
QuoteI can't say stuff in japanese like "Keisuke kun, aishiteru" (Keisuke, I love you) or "gochisou sama deshita" (That was a very good meal), and when I meet chinese people, I can't say "wo shi faguoren" (I'm french)
:P
see! they need to.. do.. something :O
Ohhh I don't know if its too late to ask for an option to make it so theres a wind change every turn lol. Being able to play in that would be so challenging but so fun.
Making the games more customizeable in general is my suggestion. Maybe making it so you can select the moons that will appear in the map. Maybe even bring back the placement setting (Camp, Alternating, Random). We need new items, though I don't have any idea what you could add, the possibilities are endless.
Speaking of the moons, I would like to see the bunge moon be re-activated. It's a shame it is currently out-of-usage.
I was thinking of an idea concerning buddies, so that when they log on or off, it will say so in a different color font (kind of like the double kill stuff)... Maybe have an option to tell which server/game they join... I'm not sure how hard this would be to implement, but I got the idea from my experience with D2 since they have this kind of system.
EDIT: Dovo, do you know whats happening about the updates scheduled for the 29th? Was anything supposed to happen that didnt? >.<
Hello everyone :)
thank you for writing out your suggestions.
A major update will be here on Monday.
Good to hear, thanks dovo.
QuoteHello everyone :)
thank you for writing out your suggestions.
A major update will be here on Monday.
Major eh? Can u tell us a little?
P.S. Is monday means Korean time or American time?
hey, how 'bout just being patient and waiting abit, yeah? ;)
does it really matter what time it is?
QuoteQuoteHello everyone :)
thank you for writing out your suggestions.
A major update will be here on Monday.
Major eh? Can u tell us a little?
P.S. Is monday means Korean time or American time?
It's only 3 days, christ.
There are days where I wish that this forum would ban people for being idiots.
me too.
QuoteThere are days where I wish that this forum would ban people for being idiots.
We aren't a nazi-ruled forum, Sol, we are a fansite for the Gunbound Community. If our job was to ban everyone who asked a stupid question we wouldn't have much of a fansite now would we? ;):
QuoteQuoteThere are days where I wish that this forum would ban people for being idiots.
We aren't a nazi-ruled forum, Sol, we are a fansite for the Gunbound Community. If our job was to ban everyone who asked a stupid question we wouldn't have much of a fansite now would we? ;):
[size=8]*Gets memories of GBHQ* :blink: [/size]
At the same time, it's not actually fair to criticize Andrew for being the blubbering idiot he is without actually.. giving him a warning or something. Maybe he thinks we're all joking and that we think he's cool, or something. A warning would wake him up, and maybe he'd start posting... WAIT, IMAGINE THIS... USEFUL THINGS :o: :o: :o: :o:
QuoteAt the same time, it's not actually fair to criticize Andrew for being the blubbering idiot he is without actually.. giving him a warning or something. Maybe he thinks we're all joking and that we think he's cool, or something. A warning would wake him up, and maybe he'd start posting... WAIT, IMAGINE THIS... USEFUL THINGS :o: :o: :o: :o:
The day that Andrew starts posting usefull things, is the day my testiceles fall off.
I guess we'll never see Solely's testicles falling off. ;( :( :( Or will we? :D
On topic: Thanks for the heads up, dovo.
oh i really hope that "land" or whatever is included in it. I saw it on the site and i felt half empty that such a cool idea was empted out of the game. It would give need for more implementation of strategy
edit: weird usage of a word...
Quoteoh i really hope that "land" or whatever is included in it. I saw it on the site and i felt half empty that such a cool idea was empted out of the game. It would give need for more implementation of strategy
edit: weird usage of a word...
but think of the crazyness land would give... land + bunge suit + bunge bot + shovel/dual = pure ownage :wacko:
Hmmm...
They should probably apply the pop up window with the "Surrendering game gives your teammates 100 gold" to the "/quit" command and the Alt+F4 thing it would annoy the hell out of other people... :dualevil2: :dualevil2:
Speaking of the quit command box. There should be a cancel button along with the quit button. When you press escape and push the quit function, theres nothing to undo it. It says something about warning that you surender some gold to your teamates for quiting, by then its too late. What if someone deosn't want to quit because they realized they didn't want to give up that money or the game un-froze while having that window up. By then its too late.
QuoteQuoteoh i really hope that "land" or whatever is included in it. I saw it on the site and i felt half empty that such a cool idea was empted out of the game. It would give need for more implementation of strategy
edit: weird usage of a word...
but think of the crazyness land would give... land + bunge suit + bunge bot + shovel/dual = pure ownage :wacko:
Trico/Ice shot 1 + 44 bunge suit + Bigbomb death = destroys almost an entire island on Dummy Slope
QuoteQuoteQuoteoh i really hope that "land" or whatever is included in it. I saw it on the site and i felt half empty that such a cool idea was empted out of the game. It would give need for more implementation of strategy
edit: weird usage of a word...
but think of the crazyness land would give... land + bunge suit + bunge bot + shovel/dual = pure ownage :wacko:
Trico/Ice shot 1 + 44 bunge suit + Bigbomb death = destroys almost an entire island on Dummy Slope
lolly, that would be freaking awesome to see.
QuoteQuoteQuoteQuoteoh i really hope that "land" or whatever is included in it. I saw it on the site and i felt half empty that such a cool idea was empted out of the game. It would give need for more implementation of strategy
edit: weird usage of a word...
but think of the crazyness land would give... land + bunge suit + bunge bot + shovel/dual = pure ownage :wacko:
Trico/Ice shot 1 + 44 bunge suit + Bigbomb death = destroys almost an entire island on Dummy Slope
lolly, that would be freaking awesome to see.
screeny please!!!! id love to see that...possibly slideshowed (or another video streaming program). that would be awesome to see hehehehe. But i still like the land idea along with random death (which i remember i wanted like a year ago and said so on gbhq.) perfect random games...(of course that random item idea could be incorperated kind of like the way they do it with those boxes in tag and solo) problem is items would need to be tallied up to 6 slots
I don't know if this idea has been tossed around, but what would you guys think about a land bomb? A 1 slot item that you could fire for maybe 150 delay and it would encase the area you hit with some land that would fill in holes or just surround an enemy or friend? I know a lot of other real time strategic shooters use it like worms, scorched earth...
I think it would add a certain level of strategy to the game. Maybe chuck some land on a half dead friend?
QuoteI don't know if this idea has been tossed around, but what would you guys think about a land bomb? A 1 slot item that you could fire for maybe 150 delay and it would encase the area you hit with some land that would fill in holes or just surround an enemy or friend? I know a lot of other real time strategic shooters use it like worms, scorched earth...
I think it would add a certain level of strategy to the game. Maybe chuck some land on a half dead friend?
Sounds like something to be abused...
QuoteSpeaking of the quit command box. There should be a cancel button along with the quit button. When you press escape and push the quit function, theres nothing to undo it. It says something about warning that you surender some gold to your teamates for quiting, by then its too late. What if someone deosn't want to quit because they realized they didn't want to give up that money or the game un-froze while having that window up. By then its too late.
Erm, I dunno if this a way to get out of that, but I always just press enter and that gets me off of that quit message.
:huh:
QuoteQuoteI don't know if this idea has been tossed around, but what would you guys think about a land bomb? A 1 slot item that you could fire for maybe 150 delay and it would encase the area you hit with some land that would fill in holes or just surround an enemy or friend? I know a lot of other real time strategic shooters use it like worms, scorched earth...
I think it would add a certain level of strategy to the game. Maybe chuck some land on a half dead friend?
Sounds like something to be abused...
ya for sure spftnyx would ad it and ppl would use BF dual + land and u can t get out EVER MUAHAHAHHA lol ....add this item
how bout just leave game and return to server lobby (or server screen) instead of plainly quit out of the game, maybe /part, cuz @ times your teammates just annoy you and you want to leave the game, but dont want to quit... it will help those ppl who have long relogin time, if we ever have this happen to us
oh yeah, also try any way to prevent the /quit and dropping your room, i dunno how many times ppl try to do this to you after you beat them :(
Quote
oh yeah, also try any way to prevent the /quit and dropping your room, i dunno how many times ppl try to do this to you after you beat them :(
yeah I hate that, when I keep trying to get a low room wasting like 10 minutes, in order to play some 1v1s. Then some random fucker just quits during loading, and makes me lose the room. That just pisses me off, and the sad thing is there are too many people that will do that.
I did notice something about quitting from a game through me and my cousin's problems. For about a month-long chunk of time, we couldn't play in the same room because of some IP crap I think. It would lag real badly and people would get random DK's. Anyway; once, when it was horribly lagging (and I thought it might have been me that time), I left the room. Well, it un-lagged so my cousin and the single remaining opponent could finish the game. My cousin won, and I ended up recieving a win bonus. :kiwihuh:
And back on topic: I still think the best thing we could get (back) right now would be the 20 second lagger kick. Those were the good ol' days. I don't know what happened to it, but now the game just lags until everyone leaves. >_>
yeah that 20 second kick the lagger message was awesome. I still don't get why it got removed.
it randomly appears for unknown reason @ times, dunno why
I think the autokick got removed because people were abusing it by manipulating it to kick out everyone on the opponents, and sometimes their own team first in order to get 300 gold from teammates plus the win bonus. I quit gunbound for a few months because of this. It was to the point that every other 8 player tag game had this in it. But now, I don't know what's better. People who abuse the autokick, or having to wait for games to continue themselves.
Kanraku
i believe the old 20 second kick thing has nothing to do with this type of "lag". As im sure most of you have mentioned before its just bad coding and nothing to do with lag. The occasional times that there are actual lag (clientside) ive seen the old yellow message. Of course, yes this would save everyone some trouble....if it were implemented.
Oh and did they officially announce it was removed? I haven't seen one such announcement
QuoteQuoteI don't know if this idea has been tossed around, but what would you guys think about a land bomb? A 1 slot item that you could fire for maybe 150 delay and it would encase the area you hit with some land that would fill in holes or just surround an enemy or friend? I know a lot of other real time strategic shooters use it like worms, scorched earth...
I think it would add a certain level of strategy to the game. Maybe chuck some land on a half dead friend?
Sounds like something to be abused...
It eats your turn and replaces your shot with a small amount of dirt? I don't see it being game breaking.
QuoteI think the autokick got removed because people were abusing it by manipulating it to kick out everyone on the opponents, and sometimes their own team first in order to get 300 gold from teammates plus the win bonus. I quit gunbound for a few months because of this. It was to the point that every other 8 player tag game had this in it. But now, I don't know what's better. People who abuse the autokick, or having to wait for games to continue themselves.
Kanraku
you mean when NoRules (i think i got the name right) lag haxed his way to silver dragon? after that incident, the 20sec exploit was fixed i think, however, the 20 sec wasn't removed for a while much longer. it wasn't removed until the Ping things were added, which a few weeks later didn't work anymore anyways. so the main concerns are fixing coding problems and just plain annoying stuff about the games
oh yeah and more suggestions:
More Advance Buddy List features like
*No PM's when in game (game lobby is fine)
*PM's from people in my B~list
*Permanent ignore list (so you dont have to keep re~ignoring after you relogin)
*Insead of a window for each "Accept Buddy" why not just 1 giant wind of checks marks so it looks like
__________________
| Accepts Buddys?
| Yes No
| Name [] []
| Name [] []
| Name [] []
| Name [] []
|
| [] Reject All
| [] Not accpeting Buddy
something like that you get the idea
I was just told (my computer broke down. Using this insanely old computer right now. Pentium 2 400mhz... so slow) that the servers cannot be redone until further notice. *postponed until further notice*
I believe the ICE SS bug is fixed, but the raon bug has not.
Sorry to let everyone down, i take no control on what actually happens on the actual update.
instead new sets of avatars will be added
Aw that's too bad...
I imagine that adding new servers also means new hardware right? How about trashing the useless server 10 and replacing it with an avatar off server?
further notice sounds pretty blur :o
I haven't been around for a long time. does it mean weeks or months until some new stuff (not avatars) are coming. maps? improvements?
bad bad news...... I don't want to be pessimistic, but seems our suggestions will all have minimum effect.....only change I expect now is the server change to more avatar off......in the next month, hopefully...
It looks that way... We shouldn't be expecting any of our changes being made in the next few days or even weeks... Probably a few months is a good time to expect these things to be released, if theyre released at all
:(: i feel bad for having everyone's hopes up. But i never said the changes will not be made.. just that it'll take a longer time to actually set in action.
Also, i'm getting a new computer within this weeked (hopefully).
meh its ok dovo u do what u can .....but can u reply to me abuot my verifing problem when i have my security on HIGH ????????
Quote:(: i feel bad for having everyone's hopes up. But i never said the changes will not be made.. just that it'll take a longer time to actually set in action.
Also, i'm getting a new computer within this weeked (hopefully).
Hey atleast your here right..? :D: and you actually respond to suggestions and questions...
thats Id say your doing a fine job :D
Oh and one more thing, I think that i have said this before in the topic.
(http://img56.exs.cx/img56/1412/Stupidglitch.jpg)
Please get this stupid glitch fixed, where the enemy is still alive with 0 health. When I kill somone I want them to stay dead, not live.
Either fix this, or change the health bar into a health points.
Lol, Solely, are you still pissed about that? >_>
Ewww Scotts using fangle *strangles* Yea the 0 hp thing has screwed me in about 10 GBGL Matches and countless 1v1 and 2v2 games on GB.
QuoteOh and one more thing, I think that i have said this before in the topic.
(http://img56.exs.cx/img56/1412/Stupidglitch.jpg)
Please get this stupid glitch fixed, where the enemy is still alive with 0 health. When I kill somone I want them to stay dead, not live.
Either fix this, or change the health bar into a health points.
i think thats caused by lag, after the person that frags (i love this word :wub: ) it will go on, then the person thats dead, will die off usually in 2~3 turns or after the host shoots (so you can blame the host for this)
QuoteLol, Solely, are you still pissed about that? >_>
yeah I am. I have lost so many games because of that glitch, its not even funny.
NERF ASATE PLS, the damn bot is so freakin overpowerd, i hate those sate players, they ss, shot2, dual shot2, or shot 1, ss, dual shot 2 then its gg for u
and PLS do something about its SS, its so freakin cheap as hell...
my suggestion is to lessen its angle maybe give it a weak angle or something
and what does laundry do?
-ends rant
Sate can be fixed by 1. Giving it old Lightning Angle or 2. instead of [(60-20) (60-20)]* it should have like [(75-35) (65-45)]* which would reduce shotgunning quite a bit and 3. Time released SS. 400+ damage from an ss shot 1 cm away directly at the enemy = what the hell are you thinking. I could understand Dragon or Knight (even Dragon's ss sucks balls) but almost all other bots require some sort of timing to the SS for max damage not just oh look *Points directly at enemy and goes full power*
* [(max) (true)]
Sate isnt so bad...I never have promblems with them...
although it could use the SS nerf, or atleast the angle decrease...
What would make me very happy would be to add a numerical representation for the health bar, So the bar would still display, but so would the numeber of health left.
It wouldent be that hard to do, it already keeps track of the number anyways, it just doesnt display it to the player, their is a guage for defense lowered...and that only applies with ice...why not make a gauge that would be used for all bots ?
QuoteOh and one more thing, I think that i have said this before in the topic.
Please get this stupid glitch fixed, where the enemy is still alive with 0 health. When I kill somone I want them to stay dead, not live.
Either fix this, or change the health bar into a health points.
This post has been edited by Sol-Badguy on Oct 5 2004, 11:13 PM
And don't forget when I SSed Angie, she ended up living one more turn then she died and I got team kill penality -_-
QuoteQuoteOh and one more thing, I think that i have said this before in the topic.
Please get this stupid glitch fixed, where the enemy is still alive with 0 health. When I kill somone I want them to stay dead, not live.
Either fix this, or change the health bar into a health points.
This post has been edited by Sol-Badguy on Oct 5 2004, 11:13 PM
And don't forget when I SSed Angie, she ended up living one more turn then she died and I got team kill penality -_-
hahah..yeah..that needs to fixed too.
QuoteSate can be fixed by 1. Giving it old Lightning Angle or 2. instead of [(60-20) (60-20)]* it should have like [(75-35) (65-45)]* which would reduce shotgunning quite a bit and 3. Time released SS. 400+ damage from an ss shot 1 cm away directly at the enemy = what the hell are you thinking. I could understand Dragon or Knight (even Dragon's ss sucks balls) but almost all other bots require some sort of timing to the SS for max damage not just oh look *Points directly at enemy and goes full power*
* [(max) (true)]
dragon ss! sucks?
he was standing in force
and all little baby dragons his
guess how much damage
QuoteQuoteSate can be fixed by 1. Giving it old Lightning Angle or 2. instead of [(60-20) (60-20)]* it should have like [(75-35) (65-45)]* which would reduce shotgunning quite a bit and 3. Time released SS. 400+ damage from an ss shot 1 cm away directly at the enemy = what the hell are you thinking. I could understand Dragon or Knight (even Dragon's ss sucks balls) but almost all other bots require some sort of timing to the SS for max damage not just oh look *Points directly at enemy and goes full power*
* [(max) (true)]
dragon ss! sucks?
he was standing in force
and all little baby dragons his
guess how much damage
For a bot whos regular shot 2 does over 400 damage, its SS sucks damage wise. As for oppents standing right inside a force, that rarely happens so don't bother factoring that in.
42 attack against a naked chick all the babies hit for barely over 400 on a bigfoot that sir = weak
Quote42 attack against a naked chick all the babies hit for barely over 400 on a bigfoot that sir = weak
now thats bull. :mellow:
Even avatar off, I can do 420+ with a perfect dragon ss.
Dragon's SS isn't that weak. And besides its so fun to do. ^_^
QuoteQuote42 attack against a naked chick all the babies hit for barely over 400 on a bigfoot that sir = weak
now thats bull. :mellow:
Even avatar off, I can do 420+ with a perfect dragon ss.
Swear to god. I said the same thing because it was the 1st time I actually managed to get them all to hit.
Quotethis is what i wrote to dovo, so if anyone has the same idea, don't bother writing to flood him with same suggestions ;)
"Well, we could have a hotkey to change between slice, dragshot and sniper modes. I also suggest a damage counter, that is not so necessary. But the hotkey would do wonders, as ppl who use both, like me, need to esc and click to change mode.
Also, there could be a mode where ppl couldn't see what mobile you are choosing, so they didn't choose mobile to have advantage over others."
Agreed with the hotkeys.
Attack don't get added for SS attacks.
QuoteAttack don't get added for SS attacks.
I don't play stats but I heard lightning SS does massive damage with attack stats ;): Someone clarify? Is it simply because the defense stats are canceled out by the lightning attack?
QuoteQuoteAttack don't get added for SS attacks.
I don't play stats but I heard lightning SS does massive damage with attack stats ;): Someone clarify? Is it simply because the defense stats are canceled out by the lightning attack?
Attacks don't get added to SS attacks. However, if that is the case, i need to double check upon that.
Well I do 700-800 with Armor SS with 47 attack on jewels... So I think attack affects the SS..
Oh Yes, youre right. Someone had said the lightning SS did massive damage to the jewels. I forget who.
QuoteOh Yes, youre right. Someone had said the lightning SS did massive damage to the jewels. I forget who.
I did. Yeah lightning ss does massive damage with atk suit. I breaks like 350. and thats on a single object.
but thats jewel.
which is different than targeting a bot.
jewels have less defense than bots do.
its not uncommon to see 400+ nak shots in avatar-off on jewels.
Quotebut thats jewel.
which is different than targeting a bot.
jewels have less defense than bots do.
its not uncommon to see 400+ nak shots in avatar-off on jewels.
True, but do a lightning ss on a 25 jewel in avatar off you will get like 200 damage out of it even with splash. Lightning ss needs a power boost, period.
QuoteQuotebut thats jewel.
which is different than targeting a bot.
jewels have less defense than bots do.
its not uncommon to see 400+ nak shots in avatar-off on jewels.
True, but do a lightning ss on a 25 jewel in avatar off you will get like 200 damage out of it even with splash. Lightning ss needs a power boost, period.
its fine how it is, the SS power boost is just asking for abuse
QuoteQuoteQuotebut thats jewel.
which is different than targeting a bot.
jewels have less defense than bots do.
its not uncommon to see 400+ nak shots in avatar-off on jewels.
True, but do a lightning ss on a 25 jewel in avatar off you will get like 200 damage out of it even with splash. Lightning ss needs a power boost, period.
its fine how it is, the SS power boost is just asking for abuse
An ss does 120-170 damage is not fine in my book, especially since its shot 1 alone breaks 200 damage.
QuoteOh yeah something that just came to my mind. What I would like to see, would be a random death setting mode.
*tries to revive topic*
Another thing that I would like to see, is a random game mode setting. Quite frankly I'm sick of all these people say that Tag is only non-hoaring game mode there. Lately I have been playing lots of solo games since Tag has been boring the shit out of me, they take too long and lag too much at times. Solo's just go by faster. Then there are "friends" Bitching at me for the game mode not being tag. A random game mode setting would shut them up, same with random death. Where everyone bitches about Double Death being whore death mode.
</mini rant>
*yawn*
Developers are at Brazil right now.
Suggestions are still being accepted. *note that it is suggestions*
I wish i didn't start this topic :) had too many people's hopes up.
Avatar off servers and other things that i promised you guys will be here.
QuoteDevelopers are at Brazil right now.
Suggestions are still being accepted. *note that it is suggestions*
I wish i didn't start this topic :) had too many people's hopes up.
Avatar off servers and other things that i promised you guys will be here.
don't worry about that. But like its been said before, its good to know that softnyx is looking at our suggestions. Shows that you guys care, and that you are trying to improve the game. ;D
QuoteDevelopers are at Brazil right now.
Suggestions are still being accepted. *note that it is suggestions*
I wish i didn't start this topic :) had too many people's hopes up.
Avatar off servers and other things that i promised you guys will be here.
woah in Brazil!!!
What are they doing here???(im from Brazil)
hey dovo, i saw an announcement in Brazilian gunbound saying Brazilian ips will be all blocked from GIS and redirected to GBS. Is that really possible?
Do you know if that is really in the plans? Look, i'd hate to have to play Brazilian gunbound only, I have lots of friends in GIS too.
Back to topic, ice SS pls. That is so affecting gameplay for long and still no solution :/
This isn't important, but I would like a damage recorder, so you can see when you are about to reach 3000 DMG., it would just be a nice touch. I also wouldn't mind the possibility of a 4000 DMG. Achieved, even though it'd be SUPER rare..
i play a game that is sort of like gunbound called Fortress 2 and 3 Paewang Jun.. dovox should know this game.. but anyways I think its when the game first starts,. the team that beings first can all shoot at once..and than the 2nd team all shoots at once.. and than it goes to each person shooting.. i think that' 'll add some fun to the game no?... just a suggestion..
man that would be crazy!!! imagine 4 ss at the same time.....suddenly, out of nothing, BLAM, one is dead, the visual lag would be awesome xD
btw, damage counter is a very old suggestion, still nice remembering it
also, as ratchet said, we could have more bonus prizes. 4000dmg, which sometimes happens, triple kill bonus (shot of the God's father xD)
telefall bonus :P, land destructor bonus (when a guy shoots 40% of the ground :P)
this last bonuses are just crazy ideas, but the addition of new bonuses would be nice
Hi there. I enjoy playing gunbound and have a number of suggestions I would like to see implemented in gunbound. These are as follows:
- See the damage done to other players/jewels. What I mean by this is that text on the top right hand side should be displayed saying ....
EatEmAlive did 550 damage to PlayerA
EatEmAlive did 200 damage to PlayerB
EatEmAlive Total Damage: 750
The reason for this is often you don't see the damage you have done to a player/jewel because it happens so quickly, or there are multiple players/jewels bunched together and so you don't know with certainty how much damage you done to either player. By Total Damage, I mean total damage done on that particular shot. This just adds interest in the game. This is slightly different to having a damage counter as many have suggested.
- When players are ready, and you are the host, if you change the game setting, all players will automatically become unready. The reason for this is that so many players select Jewel, and then quickly change to solo. This ruins it for the players who legitimately want to play jewel as well, since people assume the person will change it to solo at the last minute so will be hesitant to play you.
- The ability to have a command that mutes all pop up messages during the game. Perhaps if someone tried to send you a message while you were playing, it would tell them that you were in the middle of a game, and that they will receive the message after they complete the game.
- In the map selection, I would like to see a choice "Random Map A" and perhaps a "Random Map B" selection.
- The default settings are currently set at the options most people do not use, and that take the most clicks to change. The default settings should be set to "Double Death" and "Death 40", possibly 1v1 as the default as well, since your room can get flooded before you get a chance to change it to a smaller amount. Having said this, it could be left as is, as long as my next idea gets implemented.
- Save your personal room settings, including room title, items you want to let players use, game mode, number of players, double death etc. Currently the game does save the items you have selected when changing rooms (ie you might have 2 duals, and a teleport selected. When you change rooms, these will already be displayed in your inventory). So this could be done more broadly to incorporate whenever you open a new room, it remembers your previous room settings.
- When playing a 1v1 Jewel game, players should re-emerge after a bunge. Currently the game just ends, and the player that did not bunge/suicide gets no winning bonus. What should happen is that if a player gets bunged or suicides, they get a penalty. This penalty could simply be the loss of 4 shots, or the loss of 2 shots (as it is in 2v2, 3v3 or 4v4 Jewel) but a 25 jewel point penalty (and possibly gold penalty and maybe loss of 1gp) for the person bunged.
- This would also help in multiple player jewel games, since players currently can just suicide, and land in a spot where all the jewels are. The 2 shot penalty is not much of a deterrent. Throw in -25 points for the team and/OR loss of gold or GP for that player, and this balances things out more. The loss of gold or GP could be cumulative too, so if a player keeps getting bunged or keeps suiciding, it increases. This could start at -200 gold ,-1gp and a 25 point team loss for the first bunge, then goes up to -400 gold -2gp and a 15 point team loss. This would hopefully stop idiots on your team doing it too much. At the same time, if a player (or team) constantly keeps suiciding, perhaps the team penalty could be reduced each time until there is 0 team penalty (although the personal gold and gp penalty would still cummulate) so that it allows the game to be finished.
- When playing jewel, if your score is near 100, let's say it is 95, your last shot only counts 1 of the Jewels. However there are times your shot kills multiple jewels. As an example there may be a 5, and a 25 right next to each other, you kill both with your final shot, however it counts the 5 only. It should count all the jewels you get with your final shot, or perhaps your highest jewel.
- There should be a harsher penalty for players quitting a game. When a person attempts to quit, a message should come up telling them that if they quit they will lose 500 or 1000 gold (could even make it higher or add some GP loss in there too) and they get a YES or NO button if they wish to continue.
- Team killers need to be addressed more harshly. I suppose it is hard to keep a watch on this, because at times it happens accidentally. However if a game occurs, where a player might do some ridiculously high amount of damage to his team (lets say 2000 damage to his own team), the person could get banned for an hour or perhaps a day.
- The ability to see two players or jewels bunched together. This would be handy in jewel, because there are times a 25 jewel, is hiding behind a -5 jewel. Also in score mode, there may be one player blocking another, and you cannot see how much health that player has.
- In jewel often players will quit when the score might be 95-30 right as you are about to have your shot to get that last jewel to win. This stops you getting the winning bonus. I suggest that if a player's/team's score reaches 70, that if the opposing player/team quits that the winning team DO get their winning GP bonus. This suggestion would still protect the jewel suicide scenario.
- Like what was done with with stopping jewel suicide, this should be done with the other game modes to aid in stopping botters. I think it should tie up with my previous idea. Lets say it is a 1v1 game and someone suicides (ie they are not bunged, they just fall on their own turn), you only get the winning GP if you have done a certain amount of damage to them. This will mean that all the botters will actually have to shoot their dummy account since there is also a failsafe in place for the dummy account shooting itself, since this will not count towards the %damage done to this player by the opposition. BUT PLEASE before something like this is done, all those current botters need to be deleted, to legitimize the ranks. Sadly though, the 1 shot killers would replace botters if this is the case, but at least this would require the botters to actually have to shoot at their target, instead of leaving their PC on when they sleep.
- Now the main suggestion I want implemented is to please delete all the botters/hackers. Currently all that happens is they get banned for a few days, and then come back, and this can happen multiple times to one account. They don't even get -120% off their botted gp, as the rules suggest they should. This is a total sham.
- because offensive guild titles need to be changed in a few days, please make the 1000 cash payable in gold temporarily, for people who are forced into changing =P
I don't want to remake my guild because my title could be seen as offensive.
wow dovox was right.. new servers..and new avatar pieces.. yay dovox!!
thanks!! 감사합니다.. :D:
Oh, and I don't know it has been fixed (I havent been in this situation in a while) but if you bunge a dead bot on solo or tag, along with a player (or two bodies) you will get a doublekill...