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Gunbound => General Gunbound => Topic started by: 00Sniper on Jun 15, 2004, 03:31 PM

Title: Video Capture
Post by: 00Sniper on Jun 15, 2004, 03:31 PM
For video capture, does anyone know of any software that videotapes ur screen or a window without lag to gb?  I tried camtasia or sumthin, but the game smoothness goes at the same rate as the videotaping, i.e 1 frame per second = 1 frame per second for gb =/  any other methods/software out there that is better?
Title: Video Capture
Post by: Bravodor on Jun 15, 2004, 03:42 PM
I used camstudio a bit.

Pretty much all of them cuase lag, and some dont work at all with gunbound.

Fraps and Camstudio are really the only ones Ive ever used for anything, and of the 2 camstudio is better.
Title: Video Capture
Post by: JirotheHero on Jun 15, 2004, 04:21 PM
There is a program called Snagit. But it will probably lag your game.

I played a game called graalonline and when i tried to use it, i got lagged so bad.
Title: Video Capture
Post by: Bravodor on Jun 15, 2004, 04:25 PM
all those programs slow the frame rate down alot.
I dont think you really can using free sotfware...
Title: Video Capture
Post by: creedo on Jun 15, 2004, 05:04 PM
There is a trick you can use but it is quite tedious.  I think it is what kiwibonga uses to capture video.

Using a video card that can output to normal A/V (red/white/yellow plugs) ... and a tv or vcr that can accept A/V input, have the video from your PC output to a TV monitor, then use a VCR to record it.  

Then you can capture the VCR playback later using that video card.
Never tried it so... sorry if it dun work.
Title: Video Capture
Post by: SmellyBeans on Jun 15, 2004, 08:57 PM
You mean this? (http://fraps.com)
Title: Video Capture
Post by: 00Sniper on Jun 15, 2004, 09:06 PM
of course, theres the size issue o.0, a few minutes will equate to a hundred mb or so =/  especially at the higher quality (higher fps)
Title: Video Capture
Post by: MetallicSlug on Jun 15, 2004, 09:24 PM
Do it the Oddity (http://cmwpartners.com/rhisc/oddity/phpBB2/viewtopic.php?t=116) way: have someone rapidly press F11 while you do something amazing, then animate the screens into a GIF.
Title: Video Capture
Post by: creedo on Jun 15, 2004, 11:06 PM
I was SO eager to try fraps, then BANG: XP or 2000 ONLY PLZ

WAH :/

Can someone tell me if it works well and post a sample?
Title: Video Capture
Post by: kiwibonga on Jun 15, 2004, 11:17 PM
Fraps doesn't work with gunbound, probably because it doesn't use Direct3D...

The way I do it is I plug the TV in to the TV out on my video card and use virtualdub to save directly to divx... You can use any kind of webcam software if you don't like virtualdub... It has absolutely no performance hit if you have a computer fast enough to compress divx while playing gunbound (My 2 Ghz athlon does the job fine, yet fraps and other capture software lag it beyond playability.)

Title: Video Capture
Post by: happylight on Jun 16, 2004, 12:55 AM
This is recorded with Camtasia at 30fps then repackaged to Quick Time Movie format:

http://gunbound.loquarium.com/pic/killeverfree.mov (http://gunbound.loquarium.com/pic/killeverfree.mov)

890kb for 9 seconds of movie. XD

When I recorded this it did lag my computer somewhat, and I almost messed up on the drag.
Title: Video Capture
Post by: Ramza on Jun 16, 2004, 01:27 AM
The Oddity way works pretty well.. just mash F11 or get GBSU so it won't lag you as much when taking a screenshot. If you use GBSU, it won't 'delay' the game to capture a screenshot. All you have to do is set the check to 0.1 seconds and mash it. :)  
Title: Video Capture
Post by: Petroleum on Jun 16, 2004, 01:33 AM
QuoteThis is recorded with Camtasia at 30fps then repackaged to Quick Time Movie format:

http://gunbound.loquarium.com/pic/killeverfree.mov (http://gunbound.loquarium.com/pic/killeverfree.mov)

890kb for 9 seconds of movie. XD

When I recorded this it did lag my computer somewhat, and I almost messed up on the drag.
I use the same, but when I use it, I lag out.  :blink: Hrm, what if there was a full game recorded -- the file size!

I have a 2v2 file for an eight minute game, if anyone wants it I have zipped it. Basically me playing on my noobie practice account. I have to email it, my webspace does not allow a file size over this limit (300+).
Title: Video Capture
Post by: HeadFace on Jun 16, 2004, 03:04 AM
Step 1: Buy a video camera

Step 2: use it

Step 3: winnar
Title: Video Capture
Post by: SLdK on Jun 16, 2004, 08:44 AM
I had a recording of a two minute game with this noob.....it was at the resolution of my full screena and it was 100MB  :blink:  
Title: Video Capture
Post by: creedo on Jun 16, 2004, 11:30 AM
QuoteThis is recorded with Camtasia at 30fps then repackaged to Quick Time Movie format:

http://gunbound.loquarium.com/pic/killeverfree.mov (http://gunbound.loquarium.com/pic/killeverfree.mov)

890kb for 9 seconds of movie. XD

When I recorded this it did lag my computer somewhat, and I almost messed up on the drag.
I tried a variety of codecs with camtasia, the fastest one with the most acceptible framerate was an earlier divx 4 fast motion codec.  It was still pretty crappy looking in the end.  

The filesize is no concern, I just want something with decent framerate.  Even quality is no big deal as long as you can see what's happening (we've all seen the graphics).  

PS: I just watched yours, and it looks like the framerate is about what I ended up with:  12 FPS (though to watch it, it looks close to half that).  

If anyone is bored enough... please experiment with different codecs and see what you end up with?  

I also searched for a long time on a way to trick gunbound into playing in a window, but no luck.
Title: Video Capture
Post by: creedo on Jun 16, 2004, 11:34 AM
SLDK: Filesize is no problem, freeware programs like virtualdub can take the original movie and recompress it with divx as well as reduce the height/width of the movie (you don't really need an 800x600 movie to watch gunbound).

A 30 minute match can be compressed to 100 megs and be pretty watchable, IF we could only find a capture method that didn't require shelling out cash to get a decent framerate...  which so far seems unlikely.