Formula Vs. Feel

Started by JediKitsune, May 13, 2005, 06:59 PM

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n00b4LiFeJr

im a formula turtle player, I used pure feel up until about silver axe (not too long ago), then I found CreeDo's site on google...It took me a while to understand how formulas and windcharts really worked, I was still using feel and a little bit of formula from silver to double silver, then I looked at creedo's site again, and began understanding how formulas worked. I liked formulas and started playing a lot using 2.4 and 3 bars with turtle, they worked really good, I was amazed at how math and physics could be used in gunbound to make accurate shots. im not gonna take sides, I still use feel when playing some games, to take a break from formulas and to enjoy gunbound a bit more, but when I ge real competive  I use formulas as much as possible.

the only kind of people I hate are people who try to show off their formulas. I went into a game with my secondary account, and there was this nak who claimed he was pro :<_<: ...When the game started he was right next to an enemy, he tried showing off by typing out fake formulas or random numbers, he would say stuff like "lets see... 194 * 3(sin(12 to the power of x = 345734095824370347" :wacko: and then he ends up tapping the space bar and missing a guy 2 inches away doing 50 damage to him and around 160 damage to himself :lol:  

Bravodor

I think its safe to assume there is no such thing as a completly formula or completly player.
And if there was, no one cares, if they hit, fine, if they dont, whatever.

I dont see the need for this discussion to go on and on and on.
It will never accomplish anything, if you want to memorize 3 bookmark angles and use 2.4, then more power to ya.
If you dont for honor and justice and a bunch of other crap that just means your too lazy, then dont.
I dont understand why this particular topic is of such critical intrest to anyone, just freaking play the game.


 
 

 

phantomd

QuoteI think its safe to assume there is no such thing as a completly formula or completly player.
And if there was, no one cares, if they hit, fine, if they dont, whatever.
There are complete formulas, but not complete players with perfect brain, eyes, and dragging skill.
ㅋㅌㅌㄴ - Fantomize

creedo

I disagree. You ever seen a Boomer constantly lose land in a downward direction? While it keeps the same angles, most people aren't too great with differing height. I'm not talking about formula players who supplement their knowledge with feel, or feel players who supplement their knowledge with formulas, I'm talking about people who fire entirely with formulas. Most formula players - you know, the usual retarded "HAY I AM GUD" guys... the formula players I play about 90% of the time who just go entirely off of charts they find on your website, MUCH LIKE ALL OF THE DRAGONS SINCE THEIR FAVOURITE AIMBOTS WERE DESTROYED, literally won't do this. Stop taking personal offense. I'm not necessarily talking directly to you, but to the people you've made.

Ok, sorry, I tend to get offended if my name is mentioned in these type of topics, which happens like 99% of the time. But no worries. I took a break from this thread (let my poor fingers grow back to normal size).

I get what you're saying, if you dig the boomer then suddenly it's a lot harder to deal with elevation, especially where there's tailwind. And sometimes, if there's against wind, the boomer is fucked because he must dig through land just to shoot at a low enough angle to avoid backshots.

But... despite that, a noob bigfoot isn't going to beat a pro or even an average boomer formulater, despite the downward bunge effect. Noobs just don't beat experienced players 80% of the time, and if they did then I'd say bigfoot needed to be hit with the nerf hammer or boomer needed to be beefed up (obviously that the case).

If it was experience, I'd give about 10 seconds for determining the shot, not 17-18.

Eh, I don't buy that time spent shooting is any real indicator of anything. You get varying times spent shooting  in real games like pool too, some guys take 2 warmup strokes and others look like they're trying to make the stick climax. There's also gunbound lag making it hard to know whether he spent "just" 10 or or 17 seconds or what. Sometimes you don't see the shot at all for 20 seconds when the guy took 3 to line it up. Sometimes you see the shot warmup animation when the guy hasn't even started dragging or slicing yet (hence those buggy animations where he starts shooting, then stops abruptly and moves up or down a slope, then starts again).

I was thinking more general knowledge, not specific shot calculating when I talked about being able to know how someone got their knowledge (like knowing a shot will hook or not or whatever)... but Ok, you can spot calculating. I'll buy that. I recognize it when I see it too. But so what? He's calculating and being really slow about it, that must mean he's not just referring to a cheatsheet that's 3 inches from his right hand. He probably is actually thinking and doing mental work. Nothing wrong with that.

remember back when Boomer was considered "a real pro's bot" - can that be said any more? No, because every dipshit understands it. Why? Because of guides, which have ruined the allure of it. That's my problem with guides. I'm also a large opposer of walkthroughs for games -

Sure, I agree with what you say about walkthroughs. But gunbound isn't really the same kind of game. RPGs have a limited amount of things you can do, 80 hours worth if they're decent. Those games are more comparable to an interactive story, or controlling the action in a movie. So obviously the story or movie can be ruined by "spoilers" from guides that walk you through everything and take the suspense out of it. Those games have an "end". Fighting games, RTS, and games like gunbound aren't the same deal, they don't have an end. You learn the rules and pretty much throw away the storyline, then the rest of your time is spent mastering it and competing and trying to play well, which is why formulating makes it fun for me. Formulas give me something to do with my time besides just shoot, if I just shot and played to win it'd get old before 10,000 games. But with formulas I have something to occupy my brain and something to look forward to learning.

But anyway I get what you mean, thanks to guides it's impossible to impress anyone with boomer, and every silver battleaxe you meet can hit full power hooks or high angles or backshots. It doesn't bother me though, because formulating gives me something to do besides worry about the skill level of the other guy. I don't really care who I'm facing. I play a lot of pool and a common expression in that game is that you should play the table, not the opponent. The opponent is sitting in his chair (hopefully) while you're shooting, so he isn't really responsible for whatever happens during your turn. You can almost reduce it to a single player game. You walk up to the table with the layout your opponent left you, and try to make the best of it and do the most accurate, personally satisfying shots that you can, and nevermind whether the opponent is better than you, or just lucky, or how he made his shots.

I can't take that to an extreme and say "therefore I don't even care if I'm facing an aimbotter", but I can take it far enough to say I don't care if I'm facing a 0-wind-only pro, or a human calculator.

As far as the rest of that paragraph - Don't take everything so goddamned personally. I didn't necessarily say all of that towards you, while I am not all that happy with your website as it stands, I am not accepting of pure formula players. And if you're trying to say you've never seen a pure formula player, I really do think you're lying. I've played a whole crapload of them, and they just sit back relying entirely on formula play. That's the kind of player that I hate. I'm not talking about you in particular, don't get me wrong - moreso, people who are entirely formula-based.

I'll try to relax a bit. I mentioned that I get touchy when my name is brought into these things, but sometimes I'm kinda flattered too. Better to be known as the ultimate formula guy (despite my mediocre win rate and overall playing ability) than be unknown completely :P

So I'll try to look at it as a compliment. A lot of people in this thread, and in general, say "I hate formula users but I'm not talking about you creedo, you're okay and you do original shit".

The point I wanna make is that the people you DO hate are probably just like me at 1 year ago. In a year they might be another CreeDo. So don't classify them differently. Have I played vs. someone who uses 100% formula for an entire game? Sure, I do it and others do. Sometimes you go an entire game and never lose your angle, never have to shoot 2 screens, never are forced to adjust to an uncomfortable angle due to wind, etc etc. But that's just one game. NOBODY plays all day using 100% formula. Or 90% even. It just doesn't happen.

It's just like the guys who high angle for more money, and do less damage for it, leading to their death.

I wouldn't compare formulaters, even bad and senseless formulaters, to that. High angling for gold implies an interest in gold and showing off. General formulating implies an interest in something else, something like playing better and making accurate hits. If that's their interest they'll eventually learn to stop using weak angle 89 shots and start playing seriously.

00Sniper

I think vexez or nemo once said that in order to beat a bigfoot you need a really pro boomer or a raon/another bigfoot.




Brian Lee is ugly.