GB is in its death throes

Started by brSS, Dec 28, 2004, 05:56 PM

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brSS

It won't be very innovative but Gunbound really sucks lately... GIS seems to be in a deep crisis and majority of players is totally pissed off. I'm not going to complain about the event, even though it was really screwed. I am just horrified at the sudden increase of hackers amount. What's more, they are absolutely unpunished and they can do what they actually want. Within the space of the last two weeks I have seen a huge diversity of hacks. 'Players' using aimbots, 1hitKOs, Slot Hacks, Bots etc. are now almost as common as legitimate players. Reporting them is pointless, since they won't suffer the consequences anyway. If such situation will last longer, me and plenty of my friends will give up the game. GIS team now tends to focus on creating brand new crappy avatar sets, instead of fighting against the plague of hackers ;(...  

CommunistBus

at least its not as bad as diablo 1 got. That was just a giant hack fest of people with god mode trying to kill each other pointlessly.

qwazi

I found myself complaining about this as well, but name one non-intrusive way they can stop things such as botting and aimhacks.  As for 1-hit kills and slot hacks, I'm not really sure why that is so hard for softynx to stop, mostly because I don't understand how this goddamn program works in the first place.  However, as for the first two, there isn't much you can do about them.  

Consider aimhacks for a second.  Imagine for a second that it reads what angle you are shooting at and then takes input about where your opponent is.  How is it that softynx can stop people from doing this?  By not letting you see what angle you are shooting at?  

Botting is a little different.   Although they can't prevent botting, they can punish for it.  As with aimhacks, there is nothing that can be done to actually stop people from having programs that makes people autosuicide.  Deleting all accounts that have less than 990 gp would certainly slow the botting.

gangsta

GB is already very intrusive..but yeah, different story.
I saw all these people posting about "oh em gee, i played with a 1hitko guy and he didnt turn it off on my turn lolx". They didnt turn it off because they cant. GB did something to the .gme to stop people from changing the damage value in game. But, if you open (insert name of random trainer here) while nprotect is loading, even though it will say 'game hack detected' and the trainer will be closed, the values will already be changed. Same with slotters, it cant be patched it because its part of the game, all thats being done is a modification the values.

Blake

Yea all free MMOGs (Massive Multiplayer Online Games) are starting to degenerate because of lack of control by the GMs or administrators. MapleStory is currently in the state of many fly/jump/speed hackers flying across the map and doing jump quests for ores in 30 seconds. Today I saw about 1 every screen, it was sad. Wizet managed to block out all godmode hacks, but there is still a 1337 hack with causes the player to heal 1337 life everytime he gets hit, this is less common though. GB has tons and tons of botters. Script kiddies are ruining MMOGs.
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Rain

amazing becuase you guys all talk about hackers being abundant as legitimate player and in my times of playing gb i have yet to see a hacker :<_<:  

Capnkj2

I consider myself fortunate that I have only seen ONE definite hacker in all my days of playing.

General Secretary of the FuSioN guild?
For any information regarding FuSioN contact Shere I guess?

psiKObox

I've seen signs of them (high avg. dmg) but i've yet to see one actually use a hack.
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Ramza

#8
I haven't played GB for the last 3 days, but from the long hours I've spent before that I have seen only three hackers.. But then again I only play with friends.

· · · Romi Seneca · Love you forever ^_______^
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kiwibonga

In 1v1 you don't get a lot of hackers, just a lot of aimbotters...


Altijd

I have noticed a lot of one hit KOers lately, man those really suck..

JediKitsune

Quoteaimbots are also kinda screwed cuz they miss quite often.
How do you know this, exactly?
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qwazi

Aimbots don't miss.  Let me explain.  Gunbound follows it's own laws of physics consistently.  If an aimbot is going to ever hit, it will always hit.  Things such as land in the way might cause problems, but it will always follow a path frompoint A that will cause it to land at point B barring any obstacles.  I've played my share of aimbot users and let me assure you, they don't miss very often (at all).

-SF-

#14
QuoteAimbots don't miss.  Let me explain.  Gunbound follows it's own laws of physics consistently.  If an aimbot is going to ever hit, it will always hit.  Things such as land in the way might cause problems, but it will always follow a path frompoint A that will cause it to land at point B barring any obstacles.  I've played my share of aimbot users and let me assure you, they don't miss very often (at all).
aimbots do miss cuz just by looking @ the screenshots, it recognizes through pixel recognition, this can only be so accurate, so there will be flaws, usually it wont be off by much, but it will be off. its pretty obvious when someone is using an aimbot these days, from my knowledge all these "ebay aimbots" all can't go beyond 1SD , so 1.1 sd = screwed

and in 1v1 yes i do get a lot of aimbotters, generally they shoot so damn slow especially in 1v1, and its generally no formula (random shooting)